I read an interesting article from ASCD Smartbrief this week. The Fort Bend Independent School District will open a new Academy of Game Design and Development for students to study video games through 2D and 3D animation, graphics, conceptual art, lighting and sound mixing beginning this fall. Certainly some parents are skeptical but educators believe that these courses will help students prepare for future careers and engage at-risk students who may otherwise drop out of school.
Many college students are exposed to simulations and video games as training tools. Some video game designers may work on a game one year and the next year work on a military simulation for the government. Giving students the opportunity to learn about video game design while still in high school will give them an advantage for future careers in game design. The article states that last year alone $20.2 billion was spent on video games which doesn’t include Web-based games, smart phone applications and simulations created for government and businesses.
Rodney Gibbs, an Austin-based game developer, sees game design as a natural evolution of computer science and the shift in education as a reflection of student interest in visual arts and digital media. There are so many interactive, educational games available for students today I can only wonder what new and exciting video games will be available in the future for all students.
To read the entire article please go to:
http://www.chron.com/disp/story.mpl/metropolitan/6973739.html
Image from: http://www.msnbc.msn.com/id/15309615/from/ET/
Showing posts with label VideoGames. Show all posts
Showing posts with label VideoGames. Show all posts
Monday, April 26, 2010
Thursday, January 7, 2010
Video Games Take Bigger Role in Education
Children today grow up playing lots of video games. To get students interested in world cultures, molecular biology and space, educators are partnering with game developers and scientist to create interactive games for students. The Federation of American Scientist (FAS) and Escape Hatch Entertainment created “Immune Attack” for 7th – 12th grade students to explore the microscopic world of immune system proteins and cells. According to the game developer students need to save a patient suffering from a bacterial infection as they learn about cellular biology and molecular science. Tad Raudman, a science instructor at University Preparatory School, thinks that if the games are designed to be engaging, exciting and competitive then the games can be tailored for educational purposes.
The (FAS), UCLA's Cuneiform Digital Library Initiative and the Walters Art Museum created “Discover Babylon” for 8 to 12 year olds to explore Mesopotamia in world culture using library and museum objects.
January 18, 2010, is the release date for “MoonBase Alpha” from ARA/Virtual Heroes, a downloadable prototype game that was developed with NASA engineers and astronauts to teach STEM (Science, Technology Engineer and Math) to students. “MoonBase Alpha” is a predecessor to a new multiplayer online game called, "Astronaut: Moon, Mars & Beyond," that will be released later this year. The goal of “Astronaut: Moon, Mars & Beyond,” is to provide an immersive platform that will have multiple curriculum modules for teachers to incorporate gaming into science, technology, engineering and math for school and to home according to Jan Heneghan, founder and CEO of ARA/Virtual Heroes.
Why such interest in educational gaming? Currently there are approximately 55.7 million children between the ages of two and seventeen that are gamers. That’s 82% of the children in the United States. The goal is to create educational, interactive experiences to more actively engage students in the learning process. According to Tad Raudman, only “10 percent of lifetime learning happens in the formal educational setting” so if students are playing games several hours a week think about the overall learning outcomes and benefits to students who are playing educational games.
To read the entire article go to:
http://news.yahoo.com/s/nm/20091210/lf_nm_life/us_videogames_education
Image from:
http://www.ubergizmo.com/15/archives/2007/09/decent_grades_gets_you_games.html
Labels:
Digital Natives,
interactive learning,
VideoGames
Subscribe to:
Comments (Atom)
