Tuesday, May 19, 2009

Technology Integration

In March of last year Edutopia published an article on technology integration. Several points were made from the article:
  • Effective technology integration is achieved when its use supports curricular goals. It must support four key components of learning:
    o active engagement
    o participation in groups
    o frequent interaction and feedback
    o connection to real-world experts
  • Technology integration is achieved when the use of technology is routine.
  • Learning through projects while equipped with technology tools allows students to be intellectually challenged while providing them with a realistic snapshot of what the modern office looks like.
  • Through projects, students acquire and refine their analysis and problem-solving skills as they work individually and in teams to find, process, and synthesize information they've found online.

The goal is to effectively integrate technology into subject areas by allowing teachers to grow into roles as advisers, content experts, and coaches to the students. Technology should help to make teaching and learning more meaningful and fun.

Fast forward to April 2009, how are we using technology in the schools today? Take a look at this video from one high school in Gulfport, Mississippi.

Video Source: http://www.edutopia.org/technology-integration-overview-video

What is your school doing to integrate technology into your curriculum?

To read the entire article:
Why Integrate Technology into the Curriculum?: The Reasons Are Many
http://www.edutopia.org/technology-integration-introduction

To learn more about what works in public education please go to:
Edutopia - The George Lucas Educational Foundation
http://www.edutopia.org/harrison-central-high-school

3 Challenges to Wiki Use in Instruction

The April edition of The Journal posted an article that dealt with the benefits and instructional uses of wikis to engage students. A wiki should promote evaluating, synthesizing, elaborating, analyzing, problem solving, decision making, knowledge, base construction, argumentation/justification and learning communities according to Wake Forest University.

So how can teachers use wikis to ensure higher levels of engagement with students? Three challenges were presented.
  1. Creating meaningful assignments: a wiki assignment should be collaborative with all students participating to complete the assignment. The process and outcome should depend on the collaborative success of the students. Some examples would be –
    a. The assignment is open and not closed
    b. The assignment requires participation
    c. The assignment uses the participation to move forward
  2. Grade Value for Constructed Input: a student’s grade should reflect their active participation within the wiki as well as the final product. Some examples would be –
    a. Working with and building on existing information
    b. Inputting new information
    c. Synthesis of ideas and relevant use
  3. Collective knowledge use: learning takes place for the students when they are able to apply what they have learned in some meaningful way. Some examples would be –
    a. Non-complex problems
    b. Preset solutions
    c. Inadequate time allowed for the recess

Wikis can provide an effective way for students to engage in higher-level thinking skills through collaborative learning. Teachers will need to plan carefully when and how to use wikis encouraging students to explore content, discover new information and work together towards a solution and/or final product. By using a problem-based approach students should acquire the skills needed for higher-level processing skills and complex problem solving skills.

To read the full article please go to: http://www.thejournal.com/articles/24206_1
Article written by Ruth Reynard: "3 Challenges to Wiki Use in Instruction," T.H.E. Journal, 4/1/2009, http://www.thejournal.com/articles/24206

Technology Empowers Differentiated Instruction

Technology offers a great potential to help students and prepare them with 21st century skills but how does that same technology help teachers differentiate instruction for all students? In January of this year ISTE provided several examples of classroom projects that helped students learn while keeping them engaged.

Certainly students enjoy school better and learn more with they are being taught in ways that respond to their readiness levels, interests, and learning profiles. Teachers can better meet these needs by changing four elements of their instruction: content, process, product, and learning environment. Teachers can differentiate their instruction by changing some of their instructional strategies, management strategies and including software applications, video streaming, the Internet and other technology resources. Differentiated Instruction should include digital-age literacy, inventive thinking, effective communication, and high productivity which should lead to better student achievement.

One way teachers can better understand their students is to do an interest inventory, survey, observations or interviews. You can check out Survey Monkey at: http://www.surveymonkey.com,
Free Online Surveys at http://www.freeonlinesurveys.com
Zoomerang at http://www.zoomerang.com.

Differentiated Strategies
  1. Tic-tac-toe board of activities where students choose to demonstrate their understanding of a topic by making a choice from the board. To learn more about tic-tac-toe boards go to http://daretodifferentiate.wikispaces.com/Choice+Boards.
  2. I-Search – students work individually or in pairs using the internet and other research tools to investigate a topic of interest. A couple of examples:
    a. I-Search Unit – http://www2.edc.org/fsc/mih/i-search.html1
    b. I-Search Curriculum Unit – http://www.literacymatters.org/content/isearch/intro.htm
    c. Webbe template and storyboard – http://www.everythingdi.net/docs/webbetemplateJan152009.pdf
  3. WebQuests - students work collaboratively using web research tools to investigate a teacher-designed topic of interest. Examples:
    a. WebQuest page – http://webquest.org
    b. Pre-Writing a Webquest – http://tommarch.com/learn-ing/prewrite.php
    c. WebQuest Maker – http://www.teach-nology.com/web_tools/web_quests/
  4. R.A.F.T.T. – this strategy integrates reading and writing in a non-traditional way with students creating a product that illustrates their understanding.
    a. R.A.F.T.T. stands for:
    i. Role – the role of the character
    ii. Audience – audience for the product
    iii. Format – the way a student choose to show their understanding
    iv. Topic – the final product: who, what, when where, how
    v. Technology – software application used by the student
    b. What is R.A.F.T.T. – http://olc.spsd.sk.ca/DE/PD/instr/strats/raft/
  5. Jigsaw – students are assigned a subtopic of a particular topic of study within a group. Students research their subtopic and then “jigsaw” with other subtopic experts from the other groups to produce information about the subtopic. Once complete the student returns to the original or “home” group to share their knowledge. The home groups can build a wiki to share the information learned.

    For more information about differentiating instruction using technology go to http://everything-di.blogspot.com.

Ocean Explorer Brings Undersea Science to Life

Robert Ballard founder of the JASON Project

The JASON Project connects students with explorers during live sea expeditions to motivate and excite students about science. It’s called “telepresence” technology that enables an unmanned robot submarine to stay in the ocean 24-7. If a robot submarine finds a major discovery – maybe a lost city or sunken ship - experts in the scientific fields can be at a command center within 20 minutes, remotely controlling the submarine and its cameras. Through a live production studio students will be able to experience these breakthroughs.

How is this possible? Fiber-optic cables will transmit video feeds from cameras on the robot submarines to a command center at the University of Rhode Island’s Institute for Archaeological Oceanography. Other command centers are being built at 11 other oceanography institutes across the country which are linked through the ultra high-speed Internet2. National Geographic is spending $11 million to help build the live production studio.

Students at Internet2 connected schools will be able to view the remote camera images from the sea floor and listen to live conversations among the scientists. Rhode Island middle schools are connected to Internet2 and the district is building remote command centers in the school libraries. With this access the students will be able to see firsthand the explorations and be able to remotely control the submarines. How cool is that?

According the Robert Ballard the reason for targeting the JASON Project to middle graders was simple – he wants the future stars to be scientists and educators and if students aren’t interested in science by eighth grade he doesn’t think they will become interested in the upper grades.

To learn more about the JASON Project go to: http://www.jason.org/public/home.aspx